We had a stellar game of ATZ the other night featuring everyone's favorite Goliath gang the
Gutter 'Hawks. We've been playing Two Hour Wargames All Things Zombie miniature game using Games Workshop's Necromunda setting - and it's been a blast.
Most of the rules are straight ATZ, we're using custom weapons/equipment and throwing in some house rules here and there. If you want more information send me an
email.
First, let me introduce the 'Hawks:
From left to right we have Ganger Sarge, Heavy Teeth, Gang Leader Gutterface, and Van Saar Ganger Dumbass (Not sure what his name was before he joined GHX but that's what we nicknamed him).
Gutterface is the last of the original Goliath Gang which was previously lead by Ulcer (KIA by Zeds). He reformed the gang recruiting several other Goliaths as well as a Van Saar Ganger who was found half-starved on the outskirts of a collapsed dome.
Anyway, the story thus far is that the Underhive has been overrun by Plague Zombies but no one is quite sure how far their infection has spread. Seeking safety and the remnants of their primal civilization GHX intend to drive an armored truck to the nearest settlement, Hole in the Wall, but they are desperately lacking fuel. The solution: raid a Delaque fuel depot. The gangs already had bad blood between them so what did we have to lose?
We decided to use the guidelines for the Raid scenario (ATZ: Better Dead Than Zed) and entered the board on the far left driving at a high speed. We knew Delaque sentries would be present but we were hoping to take them by speed coupled with the confusion of a swarm of Zeds hot on the tail of our pickup. You have no excuse but to be ballsy when you've seen half your gang devoured in front of your face like a five course meal while all you have to live on is slime and algae...undead bastards.
Pushing hard towards the entrance to the depot, we come under fire from two Delaque sentries. Despite the loud whine of the engine, we quickly gain a bead on the targets and let loose with everything we got. Bleeding out atop steel ramparts, the sentries quickly fall and the exchange of gunfire is over before they realize what hit them. A third Delaque nearest the depot comes out of hiding making a B-line for the doorway.
Putting the pedal to the metal we crash towards the entrance as the Juve fumbles with the heavy iron door. He's put down like an old dog but not before his bald-headed bastard friends steady themselves for a heavy shoot-out.
We quickly unleash everything we got as sweltering lead carves large gashes into the side of the building like a manic tatoo artist on a rush job. Bodies fall and Zeds snicker as meals never came so easy.
Inside view of our handi-work:
By this time the Plague Zombies were quickly on our heels but we still had a mean as hell enemy heavy to deal with.
Heavy v. Heavy
The carnage doesn't last long...
Siezing the initiative, Gutterface and Teeth head inside with the Sarge pulling up the rear. Kicking in the door, the trio are surprised to discover a meeting going down between the Delaques and an Escher gang (The Big Whigs). We ran into the Whigs in the past in a territory dispute a week before Z-day and luckily it ended with no bloodshed. Bets were on a pint or more this go around.
The inside of the Fuel Depot
The two groups exchange heated threats and a Mexican standoff ensues. You weren't betting against GHX were you?
Sadly, Teeth's chest exploded from the Delaque Leader's boltgun fire but there was no time to mourn a fallen warrior. Besides, "surgery" does not exist in the Hive's lexicon and Teeth's innards pooled on the ground pouring from his open body cavity like a climaxing pinata on flow-max. Yeah, it wasn't pretty.
Anyway, we tore through that complex faster than hell rooting out the last of the rats guarding their precious fuel like it was food. Yes, it looked dim for the two Goliaths but we had no qualms about shooting women and a puny half-nurished Delaque who posed no greater threat than a small child. The black gold was in sight and we were prepared to sacrifice everything to get the hell out of dodge and leave the Zeds in the sunset.
The Emperor was on our side as the shotgun Escher missed, the Autogun broad jammed, and the Delaque struggled to bring his rifle to bear before we unloaded our entire payload of scatter shot and auto-gun rounds. It was beautiful, violent, and the single artistic expression the Hive was capable of.
So you keep asking where the hell are the Zombies. This is ATZ right? Yes, yes it is. In fact, they had begun to swarm the entrance of the depot, feasting on that poor juve who never quite made it to safety. Our Van Saar Ganger Dumbass was picking the Zeds off from a nearby tower trying to slow them down but wasn't accomplishing much (how do you think he earned that name?). Dumbass was so stealthy in his sniper post that the battlefield photographers couldn't quite nab a picture either, oh well.
Anyway, the Plague Zombies were just about done with their afternoon snack. The only thing saving the two fuel mules inside was the Zeds hesitation coupled with lack of intelligence (Oh how poorly we rolled for their activation).
With the only way out being a wall of decay, the Goliaths had to think fast - something they're not known for. Throwing the bodies of their fallen foe over the wall, they gave the Plague Zombies a prime distraction so they could make their escape.
After tossing the fresh corpses over the wall, the remnants of GHX attempted to leap from the balcony to their pickup. Sarge went first, missing the lip of the truck bed by a hair and slamming face first into a pile of rubble opening a nasty gash in his skull and knocking out several teeth (failed Challenge roll which caused him to take an Impact 2 hit...he rolled a 1). His lifeless body was defenseless against the swarm of nearby carnivores.
Don't fret, Gutterface landed heavily in the bed after tossing the oil drum and grabbed his buddy.
Once the goods were secure, the duo made their escape heading back to pickup Dumbass from his sniper perch and get the hell out of dodge before the Zeds could nab them.
Overall it was a successful mission despite the loss of Teeth. The trio's next move would be to find another recruit or two and make their way to Hole in the Wall to find out what was really going on in the Hive.